Unreal Engine Developer Course - Learn C++ & Make Games

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Unreal Engine Developer Course - Learn C++ & Make Games

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Unreal Engine Developer Course - Learn C++ & Make Games
01 Introduction and Setup
001 Promo Video.mp4
MP4
66.75 MB
002 Welcome to the Course.mp4
MP4
21.5 MB
003 Setup Visual Studio or XCode.mp4
MP4
11.58 MB
004 Unreal Development Environment.mp4
MP4
17.59 MB
005 Intro to Visual Studio 2015 on PC.mp4
MP4
12.92 MB
006 Intro to Xcode on MacOS.mp4
MP4
11.68 MB
007 How to Ask Good Questions.mp4
MP4
52.83 MB
008 A Quick Tour of Unreal Editor.mp4
MP4
32.23 MB
009 A Note On Unreal Version.html
HTML
477 B
010 Section 1 Wrap-Up.mp4
MP4
20.91 MB
011 Intro Notes Section 2 Assets.mp4
MP4
54.32 MB
attached_files
002 Welcome to the Course
Unreal-IS02-Intro-Notes-Assets.pdf
PDF
518.73 KB
011 Intro Notes Section 2 Assets
UnrealCourse.com-Section-2-Slides-v.9.pdf
PDF
834.19 KB
captions
002 Welcome to the Course-EN.srt
SRT
5.21 KB
002 Welcome to the Course-ES.srt
SRT
4.68 KB
003 Setup Visual Studio or XCode-EN.srt
SRT
6.09 KB
004 Unreal Development Environment-EN.srt
SRT
13.49 KB
004 Unreal Development Environment-ES.srt
SRT
11.61 KB
005 Intro to Visual Studio 2015 on PC-EN.srt
SRT
9.93 KB
005 Intro to Visual Studio 2015 on PC-ES.srt
SRT
8.7 KB
006 Intro to Xcode on MacOS-EN.srt
SRT
7.71 KB
007 How to Ask Good Questions-EN.srt
SRT
17.03 KB
008 A Quick Tour of Unreal Editor-EN.srt
SRT
17.77 KB
010 Section 1 Wrap-Up-EN.srt
SRT
5.01 KB
011 Intro Notes Section 2 Assets-EN.srt
SRT
5.56 KB
quizzes
001 Section End QUIZ.html
HTML
11.71 KB
02 Bulls Cows Word Console Game - Your First C
012 S02 Game Design Document GDD.mp4
MP4
63.44 MB
013 How Solutions Projects Relate.mp4
MP4
57.59 MB
014 C Function Syntax.mp4
MP4
54.91 MB
015 Using include and Namespaces.mp4
MP4
27.09 MB
016 Magic Numbers and Constants.mp4
MP4
19.76 MB
017 Variables and cin for Input.mp4
MP4
70.85 MB
018 Using getline.mp4
MP4
53.71 MB
019 Simplifying With Functions.mp4
MP4
34.89 MB
020 Iterating With For While Loops.mp4
MP4
65.4 MB
021 Clarity is Worth Fighting For.mp4
MP4
75.58 MB
022 Booleans and comparisons.mp4
MP4
73.98 MB
023 Using do and while in C.mp4
MP4
20.16 MB
024 Introducing Classes.mp4
MP4
56.61 MB
025 Using Header Files as Contracts.mp4
MP4
69.19 MB
026 Including Our Own Header File.mp4
MP4
29.87 MB
027 Instantiating Your Class.mp4
MP4
52.94 MB
028 Writing Using Getter Methods.mp4
MP4
71.19 MB
029 Introducing the Const Keyword.mp4
MP4
49.37 MB
030 Constructors For Initialisation.mp4
MP4
62.53 MB
031 Pseudocode Programming.mp4
MP4
25.41 MB
032 Using using for Type Aliases.mp4
MP4
81.95 MB
033 Using struct for Simple Types.mp4
MP4
54.78 MB
034 Using if Statements in C.mp4
MP4
34.74 MB
035 Debugging 101.mp4
MP4
74.52 MB
036 A Place for Everything.mp4
MP4
59.87 MB
037 Introducing enumerations.mp4
MP4
76.19 MB
038 Writing Error Checking Code.mp4
MP4
71.93 MB
039 Using switch Statements.mp4
MP4
105.45 MB
040 Warm Fuzzy Feelings.mp4
MP4
59.93 MB
041 Handling Game Win Condition.mp4
MP4
62.83 MB
042 Win or Lose Screen.mp4
MP4
49.56 MB
043 Introducing Big O Notation.mp4
MP4
146.72 MB
044 TMap and map Data Structures.mp4
MP4
98.91 MB
045 Range-based for Loop.mp4
MP4
75.7 MB
046 Design a Helper Function.mp4
MP4
64.89 MB
047 Playtesting Your Game.mp4
MP4
69.54 MB
048 Difficulty Play Tuning.mp4
MP4
80.92 MB
049 Polishing Packaging.mp4
MP4
71.05 MB
050 Section 2 Wrap-Up.mp4
MP4
21.8 MB
captions
012 S02 Game Design Document GDD-EN.srt
SRT
13.21 KB
013 How Solutions Projects Relate-EN.srt
SRT
15.15 KB
014 C Function Syntax-EN.srt
SRT
13.71 KB
015 Using include and Namespaces-EN.srt
SRT
19.06 KB
016 Magic Numbers and Constants-EN.srt
SRT
12.33 KB
017 Variables and cin for Input-EN.srt
SRT
16.91 KB
018 Using getline-EN.srt
SRT
8.38 KB
019 Simplifying With Functions-EN.srt
SRT
18.84 KB
020 Iterating With For While Loops-EN.srt
SRT
13.5 KB
021 Clarity is Worth Fighting For-EN.srt
SRT
17.95 KB
022 Booleans and comparisons-EN.srt
SRT
17.19 KB
024 Introducing Classes-EN.srt
SRT
5.18 KB
025 Using Header Files as Contracts-EN.srt
SRT
19.37 KB
027 Instantiating Your Class-EN.srt
SRT
11.7 KB
028 Writing Using Getter Methods-EN.srt
SRT
14.56 KB
029 Introducing the Const Keyword-EN.srt
SRT
9.18 KB
030 Constructors For Initialisation-EN.srt
SRT
12.49 KB
032 Using using for Type Aliases-EN.srt
SRT
14.81 KB
033 Using struct for Simple Types-EN.srt
SRT
16.36 KB
035 Debugging 101-EN.srt
SRT
12.84 KB
036 A Place for Everything-EN.srt
SRT
11.98 KB
037 Introducing enumerations-EN.srt
SRT
16.78 KB
038 Writing Error Checking Code-EN.srt
SRT
14.6 KB
039 Using switch Statements-EN.srt
SRT
18.94 KB
040 Warm Fuzzy Feelings-EN.srt
SRT
11.09 KB
041 Handling Game Win Condition-EN.srt
SRT
12.23 KB
042 Win or Lose Screen-EN.srt
SRT
9.29 KB
043 Introducing Big O Notation-EN.srt
SRT
17.6 KB
044 TMap and map Data Structures-EN.srt
SRT
18.57 KB
045 Range-based for Loop-EN.srt
SRT
14.12 KB
046 Design a Helper Function-EN.srt
SRT
13.67 KB
047 Playtesting Your Game-EN.srt
SRT
12.25 KB
048 Difficulty Play Tuning-EN.srt
SRT
15.53 KB
049 Polishing Packaging-EN.srt
SRT
14.07 KB
050 Section 2 Wrap-Up-EN.srt
SRT
2.19 KB
quizzes
002 Mid Section Quiz.html
HTML
14.52 KB
003 Mid Section Quiz.html
HTML
13.59 KB
004 Mid Section Quiz.html
HTML
12.13 KB
005 End Of Section Quiz.html
HTML
9.21 KB
03 Building Escape - Your First Unreal C Game
051 Intro Notes Section 3 Assets.mp4
MP4
53.79 MB
052 S03 Game Design Document GDD.mp4
MP4
37.69 MB
053 Version Control 101.mp4
MP4
59.42 MB
054 Ignoring Unreal Derived Files.mp4
MP4
70.35 MB
055 Your First .gitignore for Unreal.mp4
MP4
48.73 MB
056 Getting to Know Unreals Editor.mp4
MP4
275.49 MB
057 A Pointers Primer.mp4
MP4
97.96 MB
058 Unreals Class System.mp4
MP4
152.46 MB
059 Runtime Messages for Feedback.mp4
MP4
93.15 MB
060 Accessing Object Names.mp4
MP4
214.7 MB
061 Getting Transforms in C.mp4
MP4
179.13 MB
062 Moving Objects With C.mp4
MP4
49.41 MB
063 Laying Out Geometry.mp4
MP4
223.81 MB
064 Applying Materials.mp4
MP4
192.11 MB
065 Macros Starting with UPROPERTY.mp4
MP4
281.85 MB
066 Using Trigger Volumes.mp4
MP4
170.8 MB
067 Unreals PlayerController.mp4
MP4
171.55 MB
068 Using Collision Volumes.mp4
MP4
69.66 MB
069 Using GetTimeSeconds.mp4
MP4
200.28 MB
070 Grabbing System Overview.mp4
MP4
95.17 MB
071 Modifying the Default Pawn Actor.mp4
MP4
136.3 MB
072 Inherit Game Mode Blueprint.mp4
MP4
118.92 MB
073 Getting Player Viewpoint.mp4
MP4
168.33 MB
074 Using DrawDebugLine.mp4
MP4
181.98 MB
075 Line Tracing AKA Ray-Casting.mp4
MP4
156.67 MB
076 LineTraceSingleByObjectType.mp4
MP4
284.58 MB
077 REFERENCES POINTERS.mp4
MP4
36.89 MB
078 Resetting Your Unreal Project.mp4
MP4
110.33 MB
079 Using FindComponentByClass.mp4
MP4
252.73 MB
080 Introducing Input Binding.mp4
MP4
293.74 MB
081 Accessors Memory Layout.mp4
MP4
134.88 MB
082 Reducing Code in Hot Loops.mp4
MP4
55.48 MB
083 Using Physics Handles.mp4
MP4
194.96 MB
084 Refactoring Rules.mp4
MP4
163.3 MB
085 Introducing Unreals TArray.mp4
MP4
166.67 MB
086 Iterating over TArray with for.mp4
MP4
52.2 MB
087 Debugging Game Issues.mp4
MP4
150.74 MB
088 Managing Texture Tiling.mp4
MP4
332.9 MB
089 Pointer Protection Process.mp4
MP4
182.16 MB
090 Exposing Events to Blueprint.mp4
MP4
174.87 MB
091 Using Blueprint Timeline.mp4
MP4
150.37 MB
092 Everything in its Place.mp4
MP4
403.88 MB
093 Using Variables in Blueprint.mp4
MP4
175.34 MB
094 SFX Audio Clips.mp4
MP4
253.69 MB
095 Section 3 Wrap-Up.mp4
MP4
39.99 MB
attached_files
051 Intro Notes Section 3 Assets
gitignore.zip
ZIP
250 B
094 SFX Audio Clips
door-lock.wav
WAV
98.15 KB
captions
051 Intro Notes Section 3 Assets-EN.srt
SRT
3.58 KB
052 S03 Game Design Document GDD-EN.srt
SRT
7.92 KB
053 Version Control 101-EN.srt
SRT
11.82 KB
054 Ignoring Unreal Derived Files-EN.srt
SRT
14.95 KB
055 Your First .gitignore for Unreal-EN.srt
SRT
17.1 KB
056 Getting to Know Unreals Editor-EN.srt
SRT
14.47 KB
057 A Pointers Primer-EN.srt
SRT
9.89 KB
058 Unreals Class System-EN.srt
SRT
21.18 KB
059 Runtime Messages for Feedback-EN.srt
SRT
10.9 KB
060 Accessing Object Names-EN.srt
SRT
16.57 KB
061 Getting Transforms in C-EN.srt
SRT
11.33 KB
062 Moving Objects With C-EN.srt
SRT
20.15 KB
063 Laying Out Geometry-EN.srt
SRT
24.02 KB
064 Applying Materials-EN.srt
SRT
14.98 KB
065 Macros Starting with UPROPERTY-EN.srt
SRT
16.59 KB
066 Using Trigger Volumes-EN.srt
SRT
16.56 KB
067 Unreals PlayerController-EN.srt
SRT
18.14 KB
068 Using Collision Volumes-EN.srt
SRT
15.67 KB
069 Using GetTimeSeconds-EN.srt
SRT
18.59 KB
070 Grabbing System Overview-EN.srt
SRT
9.67 KB
071 Modifying the Default Pawn Actor-EN.srt
SRT
12.52 KB
072 Inherit Game Mode Blueprint-EN.srt
SRT
11.42 KB
073 Getting Player Viewpoint-EN.srt
SRT
20.81 KB
074 Using DrawDebugLine-EN.srt
SRT
20.47 KB
075 Line Tracing AKA Ray-Casting-EN.srt
SRT
17.68 KB
076 LineTraceSingleByObjectType-EN.srt
SRT
19.28 KB
078 Resetting Your Unreal Project-EN.srt
SRT
11.31 KB
079 Using FindComponentByClass-EN.srt
SRT
14.2 KB
080 Introducing Input Binding-EN.srt
SRT
19.13 KB
081 Accessors Memory Layout-EN.srt
SRT
15.33 KB
083 Using Physics Handles-EN.srt
SRT
20.3 KB
084 Refactoring Rules-EN.srt
SRT
19.83 KB
085 Introducing Unreals TArray-EN.srt
SRT
19.52 KB
086 Iterating over TArray with for-EN.srt
SRT
12.72 KB
087 Debugging Game Issues-EN.srt
SRT
13.51 KB
088 Managing Texture Tiling-EN.srt
SRT
14.39 KB
089 Pointer Protection Process-EN.srt
SRT
18.38 KB
090 Exposing Events to Blueprint-EN.srt
SRT
18.84 KB
091 Using Blueprint Timeline-EN.srt
SRT
17.32 KB
092 Everything in its Place-EN.srt
SRT
18.94 KB
093 Using Variables in Blueprint-EN.srt
SRT
14.15 KB
094 SFX Audio Clips-EN.srt
SRT
11.03 KB
095 Section 3 Wrap-Up-EN.srt
SRT
3.51 KB
quizzes
006 Mid Section Quiz.html
HTML
14.62 KB
007 Mid Section Quiz.html
HTML
11.02 KB
008 Mid Section Quiz.html
HTML
13.07 KB
009 Mid Section Quiz.html
HTML
12.54 KB
010 Section End Quiz.html
HTML
5.93 KB
04 Battle Tank - A Fun Tank Battle with Mortars
096 Intro Notes Section 4 Assets.mp4
MP4
36.28 MB
097 S04 Game Design Document GDD.mp4
MP4
219.94 MB
098 Setting Up a GitHub Repo.mp4
MP4
166.66 MB
099 Creating Deleting Landscapes.mp4
MP4
358.03 MB
100 Landscape Setup Scaling.mp4
MP4
453.6 MB
101 A Landscaping Process.mp4
MP4
380.57 MB
102 Upgrading Engine Version.mp4
MP4
141.45 MB
103 Using Landscape Layers.mp4
MP4
63.59 MB
104 Flat Shading Low Poly Landscapes.mp4
MP4
460.19 MB
105 More Landscaping Tools.mp4
MP4
460.49 MB
106 Tank Control System.mp4
MP4
264.54 MB
107 Actors from Multiple Meshes.mp4
MP4
429.91 MB
108 Configuring a Tank.mp4
MP4
343.03 MB
109 3rd Person Camera Control.mp4
MP4
473.13 MB
110 Fixing 3rd Person Camera Rotation.mp4
MP4
294.59 MB
111 User Interface UI in Unreal.mp4
MP4
329.95 MB
112 Main Menu Screens.mp4
MP4
287.57 MB
113 UI Scale Box Buttons Mouse.mp4
MP4
422.97 MB
114 Controller Ready Navigation.mp4
MP4
316.96 MB
115 Trial Packaging Your Game.mp4
MP4
262.11 MB
116 Delegating to Components.mp4
MP4
338.38 MB
117 Using virtual and override.mp4
MP4
430.07 MB
118 Creating an AI Controller Class.mp4
MP4
421.76 MB
119 Get the Player Controller with C.mp4
MP4
39.85 MB
120 Add Tick to PlayerController.mp4
MP4
303.07 MB
121 Creating an Out Parameter Method.mp4
MP4
304.01 MB
122 Finding Screen Pixel Coordinates.mp4
MP4
67.68 MB
123 Using DeprojectScreenToWorld.mp4
MP4
364.43 MB
124 Using LineTraceSingleByChannel.mp4
MP4
426.35 MB
125 Unify Player AI Aiming.mp4
MP4
334.8 MB
126 Create Default Sub Objects in C.mp4
MP4
292.02 MB
127 BlueprintCallable.mp4
MP4
348.33 MB
128 SuggestProjectileVelocity.mp4
MP4
333.51 MB
129 Predict Projectile Landing Point.mp4
MP4
323.41 MB
130 Using FRotators in Unreal.mp4
MP4
245.24 MB
131 Using Forward Declarations.mp4
MP4
51.24 MB
132 BlueprintSpawnableComponent.mp4
MP4
285.91 MB
133 The C Compilation Process.mp4
MP4
220.67 MB
134 Review Our Execution Flow.mp4
MP4
421.15 MB
135 How to Report Bugs.mp4
MP4
325.08 MB
136 Using Clamp to Limit Values.mp4
MP4
494.96 MB
137 CHALLENGE - Turret Rotation.mp4
MP4
49.54 MB
138 CHALLENGE - Turret Rotation Pt.2.mp4
MP4
412.34 MB
139 Setting Up Projectiles.mp4
MP4
305.65 MB
140 Upgrading to Unreal 4.12.mp4
MP4
317.37 MB
141 Working Round Awkward Bugs.mp4
MP4
509.65 MB
142 Using SpawnActor to Spawn.mp4
MP4
305.74 MB
143 Projectile Movement Components.mp4
MP4
267.3 MB
144 Making AI Tanks Fire.mp4
MP4
234.15 MB
145 EditAnywhere vs EditDefaultsOnly.mp4
MP4
305.37 MB
146 Adding a Quit Button.mp4
MP4
409.43 MB
147 Setup Track Throttles.mp4
MP4
327.38 MB
148 ApplyForceAtLocation in Action.mp4
MP4
334.98 MB
149 Physics Materials Friction.mp4
MP4
481.98 MB
150 Fly-by-Wire Control System.mp4
MP4
286.72 MB
151 Using BlueprintReadOnly.mp4
MP4
313.76 MB
152 A Better Component Architecture.mp4
MP4
388.25 MB
153 Completing Manual Tank Movement.mp4
MP4
336.99 MB
154 Introducing AI Pathfinding.mp4
MP4
433.43 MB
155 Dissecting RequestDirectMove.mp4
MP4
372.34 MB
156 DotProduct Vector Operator.mp4
MP4
487.43 MB
157 CrossProduct Vector Operator.mp4
MP4
542.46 MB
158 Finalising Your Class Code.mp4
MP4
359.8 MB
159 How to Use Blueprint Variables.mp4
MP4
363.33 MB
160 Using Enumerations in UE4.mp4
MP4
382.59 MB
161 Refactoring our Aiming Component.mp4
MP4
373.55 MB
162 Attaching a Debugger to Unreal.mp4
MP4
261.71 MB
163 Constructor Begin Play Timing.mp4
MP4
440.54 MB
164 Decoupling Your Architecture.mp4
MP4
314.75 MB
165 BlueprintImplementableEvent.mp4
MP4
319.98 MB
166 Using the ensure Assertion.mp4
MP4
292.4 MB
167 Dependency Mapping.mp4
MP4
333.05 MB
168 Talking Head - Real World Skills.mp4
MP4
45.93 MB
169 Starting From Green.mp4
MP4
391.28 MB
170 Aiming Without the Tank.mp4
MP4
396.74 MB
171 Finishing our Refactoring.mp4
MP4
479.07 MB
172 Adding TickComponent Back.mp4
MP4
423.81 MB
173 Are Two Floats Equal.mp4
MP4
395.95 MB
174 Programmatic Sideways Friction.mp4
MP4
83.83 MB
175 OnComponentHit Event in 4.12.mp4
MP4
244.59 MB
176 Avoiding Boolean Flags.mp4
MP4
490.14 MB
177 Improving Tank Aiming.mp4
MP4
424.73 MB
178 Tweaking Tank AI.mp4
MP4
465.76 MB
179 Making an Ammo Display.mp4
MP4
547.01 MB
180 Making an AutoMortar.mp4
MP4
483.85 MB
181 Using the Reference Viewer.mp4
MP4
424.45 MB
182 Preparing for Particles.mp4
MP4
386.99 MB
183 Introducing Particle Systems.mp4
MP4
599.45 MB
184 Particle Bounding Boxes.mp4
MP4
250.21 MB
185 Using FAttachmentTransformRules.mp4
MP4
568.81 MB
186 Radial Forces Caching.mp4
MP4
536.32 MB
187 Using GetTimerManager.mp4
MP4
315.6 MB
188 Using TakeDamage on Actors.mp4
MP4
395.86 MB
189 BlueprintPure Health Bars.mp4
MP4
478.79 MB
190 The Observer Pattern.mp4
MP4
408.57 MB
191 Finishing Off - Part 1.mp4
MP4
538.35 MB
192 Finishing Off - Part 2.mp4
MP4
574.56 MB
193 Section 4 Wrap-Up.mp4
MP4
60.27 MB
194 Bonus - Switching Cameras.mp4
MP4
209.8 MB
195 Testing Grounds Introduction.mp4
MP4
86.34 MB
attached_files
105 More Landscaping Tools
Chris-Folea-MountainRange3.png
PNG
13.32 MB
107 Actors from Multiple Meshes
BT12-TankParts.zip
ZIP
668.87 KB
112 Main Menu Screens
BT17-Firing-M1A1-tank-in-Djibouti.jpg
JPG
4.39 MB
180 Making an AutoMortar
BT86-mortar-placeholder.zip
ZIP
102.33 KB
192 Finishing Off - Part 2
BT98-Student-AutoMortars.zip
ZIP
413.26 KB
captions
096 Intro Notes Section 4 Assets-EN.srt
SRT
1.86 KB
097 S04 Game Design Document GDD-EN.srt
SRT
10.94 KB
098 Setting Up a GitHub Repo-EN.srt
SRT
16.97 KB
099 Creating Deleting Landscapes-EN.srt
SRT
17.19 KB
100 Landscape Setup Scaling-EN.srt
SRT
20.67 KB
101 A Landscaping Process-EN.srt
SRT
18.62 KB
102 Upgrading Engine Version-EN.srt
SRT
10.19 KB
104 Flat Shading Low Poly Landscapes-EN.srt
SRT
21.17 KB
105 More Landscaping Tools-EN.srt
SRT
20.53 KB
106 Tank Control System-EN.srt
SRT
14.04 KB
107 Actors from Multiple Meshes-EN.srt
SRT
22.33 KB
108 Configuring a Tank-EN.srt
SRT
15.26 KB
109 3rd Person Camera Control-EN.srt
SRT
23.8 KB
110 Fixing 3rd Person Camera Rotation-EN.srt
SRT
13.19 KB
111 User Interface UI in Unreal-EN.srt
SRT
14.57 KB
112 Main Menu Screens-EN.srt
SRT
14.68 KB
113 UI Scale Box Buttons Mouse-EN.srt
SRT
19.26 KB
114 Controller Ready Navigation-EN.srt
SRT
14.08 KB
115 Trial Packaging Your Game-EN.srt
SRT
12.11 KB
116 Delegating to Components-EN.srt
SRT
18.78 KB
117 Using virtual and override-EN.srt
SRT
22.67 KB
118 Creating an AI Controller Class-EN.srt
SRT
18.66 KB
119 Get the Player Controller with C-EN.srt
SRT
15.85 KB
120 Add Tick to PlayerController-EN.srt
SRT
19.48 KB
121 Creating an Out Parameter Method-EN.srt
SRT
20.42 KB
122 Finding Screen Pixel Coordinates-EN.srt
SRT
22.09 KB
123 Using DeprojectScreenToWorld-EN.srt
SRT
20.63 KB
124 Using LineTraceSingleByChannel-EN.srt
SRT
24.84 KB
125 Unify Player AI Aiming-EN.srt
SRT
17.44 KB
126 Create Default Sub Objects in C-EN.srt
SRT
20.18 KB
127 BlueprintCallable-EN.srt
SRT
22.22 KB
128 SuggestProjectileVelocity-EN.srt
SRT
20.46 KB
129 Predict Projectile Landing Point-EN.srt
SRT
19.6 KB
130 Using FRotators in Unreal-EN.srt
SRT
17.63 KB
131 Using Forward Declarations-EN.srt
SRT
20.15 KB
132 BlueprintSpawnableComponent-EN.srt
SRT
17.19 KB
133 The C Compilation Process-EN.srt
SRT
12.55 KB
134 Review Our Execution Flow-EN.srt
SRT
22.14 KB
135 How to Report Bugs-EN.srt
SRT
17.7 KB
136 Using Clamp to Limit Values-EN.srt
SRT
23.43 KB
138 CHALLENGE - Turret Rotation Pt.2-EN.srt
SRT
18.08 KB
139 Setting Up Projectiles-EN.srt
SRT
17.95 KB
140 Upgrading to Unreal 4.12-EN.srt
SRT
18.44 KB
141 Working Round Awkward Bugs-EN.srt
SRT
23.92 KB
142 Using SpawnActor to Spawn-EN.srt
SRT
18.32 KB
143 Projectile Movement Components-EN.srt
SRT
17.97 KB
144 Making AI Tanks Fire-EN.srt
SRT
15.28 KB
145 EditAnywhere vs EditDefaultsOnly-EN.srt
SRT
14.08 KB
146 Adding a Quit Button-EN.srt
SRT
18.41 KB
147 Setup Track Throttles-EN.srt
SRT
19.68 KB
148 ApplyForceAtLocation in Action-EN.srt
SRT
19.91 KB
149 Physics Materials Friction-EN.srt
SRT
23.7 KB
150 Fly-by-Wire Control System-EN.srt
SRT
15 KB
151 Using BlueprintReadOnly-EN.srt
SRT
20.74 KB
152 A Better Component Architecture-EN.srt
SRT
19.82 KB
153 Completing Manual Tank Movement-EN.srt
SRT
18.66 KB
154 Introducing AI Pathfinding-EN.srt
SRT
21.5 KB
155 Dissecting RequestDirectMove-EN.srt
SRT
20.03 KB
156 DotProduct Vector Operator-EN.srt
SRT
20.4 KB
157 CrossProduct Vector Operator-EN.srt
SRT
22.68 KB
158 Finalising Your Class Code-EN.srt
SRT
15.66 KB
159 How to Use Blueprint Variables-EN.srt
SRT
17.3 KB
160 Using Enumerations in UE4-EN.srt
SRT
19.94 KB
161 Refactoring our Aiming Component-EN.srt
SRT
25.49 KB
162 Attaching a Debugger to Unreal-EN.srt
SRT
12.79 KB
163 Constructor Begin Play Timing-EN.srt
SRT
20.77 KB
164 Decoupling Your Architecture-EN.srt
SRT
15.37 KB
165 BlueprintImplementableEvent-EN.srt
SRT
18.85 KB
166 Using the ensure Assertion-EN.srt
SRT
15.51 KB
167 Dependency Mapping-EN.srt
SRT
17.02 KB
168 Talking Head - Real World Skills-EN.srt
SRT
4.45 KB
169 Starting From Green-EN.srt
SRT
19.03 KB
170 Aiming Without the Tank-EN.srt
SRT
22.79 KB
171 Finishing our Refactoring-EN.srt
SRT
23.25 KB
172 Adding TickComponent Back-EN.srt
SRT
21.14 KB
174 Programmatic Sideways Friction-EN.srt
SRT
23.4 KB
175 OnComponentHit Event in 4.12-EN.srt
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14.41 KB
176 Avoiding Boolean Flags-EN.srt
SRT
23.05 KB
177 Improving Tank Aiming-EN.srt
SRT
19.2 KB
178 Tweaking Tank AI-EN.srt
SRT
20.27 KB
179 Making an Ammo Display-EN.srt
SRT
23.38 KB
180 Making an AutoMortar-EN.srt
SRT
23.62 KB
181 Using the Reference Viewer-EN.srt
SRT
23.3 KB
182 Preparing for Particles-EN.srt
SRT
22.2 KB
183 Introducing Particle Systems-EN.srt
SRT
27.47 KB
184 Particle Bounding Boxes-EN.srt
SRT
11.59 KB
185 Using FAttachmentTransformRules-EN.srt
SRT
27.12 KB
186 Radial Forces Caching-EN.srt
SRT
23.59 KB
187 Using GetTimerManager-EN.srt
SRT
17.48 KB
188 Using TakeDamage on Actors-EN.srt
SRT
25.75 KB
189 BlueprintPure Health Bars-EN.srt
SRT
23.44 KB
190 The Observer Pattern-EN.srt
SRT
23.45 KB
191 Finishing Off - Part 1-EN.srt
SRT
24.36 KB
192 Finishing Off - Part 2-EN.srt
SRT
26.84 KB
193 Section 4 Wrap-Up-EN.srt
SRT
5.89 KB
194 Bonus - Switching Cameras-EN.srt
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11.01 KB
195 Testing Grounds Introduction-EN.srt
SRT
4.47 KB
quizzes
011 Mid Section Quiz.html
HTML
11.42 KB
012 Mid Section Quiz.html
HTML
12.08 KB
013 Mid Section Quiz.html
HTML
13.25 KB
014 Mid Section Quiz.html
HTML
13.49 KB
015 Mid Section Quiz.html
HTML
14.21 KB
016 Mid Section Quiz.html
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14.07 KB
017 Mid Section Quiz.html
HTML
13.41 KB
018 Mid Section Quiz.html
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14.54 KB
019 Mid Section Quiz.html
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13.63 KB
020 End of Section Quiz.html
HTML
9.27 KB
05 Testing Grounds FPS - EARLY ACCESS
196 Testing Grounds GDD.mp4
MP4
248.97 MB
197 Using Git LFS Large File Support.mp4
MP4
304.25 MB
198 Marketing Markdown.mp4
MP4
431.7 MB
199 Use git clean to Revert Project.mp4
MP4
238.2 MB
200 First Person Character Overview.mp4
MP4
214.78 MB
201 The Third Person Character.mp4
MP4
289.52 MB
202 Introducing AI Behaviour Trees.mp4
MP4
290.32 MB
203 Introducing AI Blackboard Data.mp4
MP4
321.89 MB
204 Target Points and Patrol Routes.mp4
MP4
278.54 MB
205 Using Any Actor for Waypoints.mp4
MP4
368.85 MB
206 Options for Grouping Actors.mp4
MP4
261.17 MB
207 Blueprint Behaviour Tree Tasks.mp4
MP4
54.42 MB
208 Modular Arithmetic Cycles.mp4
MP4
457.48 MB
209 Performance Profiling 101.mp4
MP4
274.26 MB
210 C AI Behaviour Tree Tasks.mp4
MP4
355.8 MB
211 Reading Blackboard Data in C.mp4
MP4
231.03 MB
212 The Consequences of Inheritance.mp4
MP4
250.28 MB
213 Converting Blueprint to C.mp4
MP4
331.24 MB
214 Composition over Inheritance.mp4
MP4
382.29 MB
215 Talking Head What Weve Covered So Far.mp4
MP4
30.92 MB
216 How to Delete a C Class.mp4
MP4
169.81 MB
217 Instanced Materials.mp4
MP4
383.92 MB
218 Introducing AI Perception.mp4
MP4
369.84 MB
219 OnTargetPerceptionUpdated Event.mp4
MP4
320.96 MB
220 AI Hearing Perception in Unreal.mp4
MP4
278.63 MB
221 The Animation Starter Pack.mp4
MP4
436.97 MB
222 Changing a Characters Animation.mp4
MP4
397.66 MB
223 Customising a Character Blueprint.mp4
MP4
270.56 MB
224 Sub Behaviour Trees.mp4
MP4
316.03 MB
225 Talking Head - Introducing Sam.mp4
MP4
14.82 MB
226 Talking Head - Refactoring Superpowers.mp4
MP4
26.19 MB
227 Simplifying Our Project.mp4
MP4
75.71 MB
228 Renaming Moving CPP.mp4
MP4
46.28 MB
229 Solution Renaming Moving CPP.mp4
MP4
51.04 MB
230 Holding a Gun with Skeletal Sockets.mp4
MP4
67.32 MB
231 Understanding Animation Blueprints.mp4
MP4
48.1 MB
232 Creating Animation State Machines.mp4
MP4
56.7 MB
233 Movement Blend Spaces.mp4
MP4
77.39 MB
234 Offset Animations.mp4
MP4
77.56 MB
235 Aiming Blend Spaces Offsets.mp4
MP4
40.36 MB
236 Rotating with SetFocalPoint.mp4
MP4
56.08 MB
237 Character Movement vs Rotation.mp4
MP4
94.08 MB
238 Control Rotation for Aim.mp4
MP4
86.54 MB
239 Behaviour Tree Decorators.mp4
MP4
77.67 MB
240 Behaviour Tree Services.mp4
MP4
79.59 MB
241 Tweaking AI Behaviour.mp4
MP4
40.81 MB
242 Debugging AI Behaviour.mp4
MP4
123.6 MB
243 Refactoring to a Gun Actor.mp4
MP4
80.51 MB
244 Attaching Actors to Components.mp4
MP4
78.18 MB
245 Configuring the Gun.mp4
MP4
60.94 MB
246 Moving Files from LFS to Git.mp4
MP4
60.31 MB
247 To LFS or Not to LFS.mp4
MP4
49.12 MB
248 Child Actor Components.mp4
MP4
221.21 MB
249 Introduction to Inverse Kinematics.mp4
MP4
32.73 MB
250 Inverse Kinematics with Animations.mp4
MP4
169.66 MB
251 Comparing Blueprints with Diffs.mp4
MP4
51.15 MB
252 Boolean Blending for Aim States.mp4
MP4
71.45 MB
253 Adding Firing Animations.mp4
MP4
53.06 MB
254 Animation Notify Events.mp4
MP4
77.52 MB
255 Taking Damage in Blueprint.mp4
MP4
43.01 MB
256 Death Animations and Refactors.mp4
MP4
199.09 MB
257 Switching 1st and 3rd Person.mp4
MP4
62.7 MB
258 Owner Invisible Meshes.mp4
MP4
71.79 MB
259 Separating Firing from Gun Meshes.mp4
MP4
68.85 MB
260 Aiming Our 1st Person Camera.mp4
MP4
29.8 MB
261 Architecture of Infinite Runners.mp4
MP4
50.71 MB
262 Spawning Terrain in the GameMode.mp4
MP4
65.12 MB
263 Level Gating for Testing Grounds.mp4
MP4
47.57 MB
264 Swapping Materials in Blueprint.mp4
MP4
59.21 MB
265 Garbage Collecting Previous Tiles.mp4
MP4
61.52 MB
266 Merging Our TP and FP Files.mp4
MP4
58.48 MB
267 Hit vs Overlap Events.mp4
MP4
43.2 MB
268 Dynamically Calculating NavMesh.mp4
MP4
53.16 MB
269 Keep It Simple Stupid.mp4
MP4
44.41 MB
270 Parallel Behaviour Tree Tasks.mp4
MP4
59.78 MB
271 Custom BT Tasks and Decorators.mp4
MP4
62.38 MB
272 External Build Data in 4.14.mp4
MP4
31.06 MB
273 Physical Gun Architecture.mp4
MP4
61.81 MB
274 Converting a Character BP to C.mp4
MP4
55.97 MB
275 Whos Pulled the Trigger.mp4
MP4
53.06 MB
276 Cooldown Nodes Gameplay Tags.mp4
MP4
60.91 MB
277 Animation Montages and Slots.mp4
MP4
58.49 MB
278 Reattaching the Gun.mp4
MP4
63.27 MB
279 When to Expect More Content....html
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147 B
captions
196 Testing Grounds GDD-EN.srt
SRT
11.84 KB
197 Using Git LFS Large File Support-EN.srt
SRT
27.75 KB
198 Marketing Markdown-EN.srt
SRT
22.94 KB
199 Use git clean to Revert Project-EN.srt
SRT
19.64 KB
200 First Person Character Overview-EN.srt
SRT
12.71 KB
201 The Third Person Character-EN.srt
SRT
16.28 KB
202 Introducing AI Behaviour Trees-EN.srt
SRT
15.26 KB
203 Introducing AI Blackboard Data-EN.srt
SRT
17.3 KB
204 Target Points and Patrol Routes-EN.srt
SRT
15.58 KB
205 Using Any Actor for Waypoints-EN.srt
SRT
21.27 KB
206 Options for Grouping Actors-EN.srt
SRT
15.81 KB
208 Modular Arithmetic Cycles-EN.srt
SRT
21.75 KB
209 Performance Profiling 101-EN.srt
SRT
16.37 KB
210 C AI Behaviour Tree Tasks-EN.srt
SRT
20.5 KB
211 Reading Blackboard Data in C-EN.srt
SRT
15.28 KB
212 The Consequences of Inheritance-EN.srt
SRT
14.14 KB
213 Converting Blueprint to C-EN.srt
SRT
20.28 KB
214 Composition over Inheritance-EN.srt
SRT
22.76 KB
215 Talking Head What Weve Covered So Far-EN.srt
SRT
2.7 KB
216 How to Delete a C Class-EN.srt
SRT
8.78 KB
217 Instanced Materials-EN.srt
SRT
18.53 KB
quizzes
021 Mid Section Quiz.html
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1.49 KB
022 Mid Section Quiz.html
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1.49 KB
023 Mid Section Quiz.html
HTML
1.49 KB
024 Mid Section Quiz.html
HTML
1.49 KB
025 Mid Section Quiz.html
HTML
1.49 KB
026 Mid Section Quiz.html
HTML
1.49 KB
027 Mid Section Quiz.html
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1.49 KB
06 Next Steps
280 Bonus Lecture - Our Other Courses.mp4
MP4
9.93 MB

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