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001 Another Way of Calculating Damage.en.srt
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SRT
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5.9 KB
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001 Another Way of Calculating Damage.mp4
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MP4
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33.9 MB
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001 Creating the Project.en.srt
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SRT
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4 KB
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001 Creating the Project.mp4
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MP4
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20.5 MB
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001 Hits to Kill.en.srt
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SRT
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5.3 KB
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001 Hits to Kill.mp4
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MP4
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18.8 MB
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001 Intro.en.srt
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SRT
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2.5 KB
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001 Intro.mp4
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MP4
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32.4 MB
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001 Project Backup.html
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HTML
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1.1 KB
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001 StatEnum.en.srt
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SRT
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4.4 KB
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001 StatEnum.mp4
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MP4
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26.2 MB
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002 Adding the new Damage into the Simulation.en.srt
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SRT
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2.7 KB
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002 Adding the new Damage into the Simulation.mp4
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MP4
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33.3 MB
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002 Chance to Hit.en.srt
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SRT
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6.2 KB
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002 Chance to Hit.mp4
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MP4
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27.6 MB
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002 HitChance Script.en.srt
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SRT
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5.4 KB
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002 HitChance Script.mp4
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MP4
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50.5 MB
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002 Randomizing Stats and Accessing Them.en.srt
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SRT
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4.6 KB
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002 Randomizing Stats and Accessing Them.mp4
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MP4
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29.9 MB
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002 Unbalance as a Design Decision.en.srt
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SRT
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8.6 KB
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002 Unbalance as a Design Decision.mp4
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MP4
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64.3 MB
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002 Unity and Preparing the Environment.en.srt
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SRT
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13.8 KB
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002 Unity and Preparing the Environment.mp4
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MP4
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58.2 MB
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003 DEX vs AGI.en.srt
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SRT
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5.2 KB
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003 DEX vs AGI.mp4
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MP4
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60.9 MB
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003 Effect Script.en.srt
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SRT
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5.6 KB
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003 Effect Script.mp4
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MP4
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49.9 MB
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003 Formulas for Hit Chance.en.srt
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SRT
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4.6 KB
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003 Formulas for Hit Chance.mp4
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MP4
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27 MB
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003 Getting a Text Editor.en.srt
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SRT
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8.1 KB
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003 Getting a Text Editor.mp4
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MP4
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34.6 MB
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003 StatSystem.en.srt
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SRT
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3.9 KB
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003 StatSystem.mp4
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MP4
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26.5 MB
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003 Utility vs Flavor.en.srt
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SRT
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4 KB
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003 Utility vs Flavor.mp4
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MP4
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24.7 MB
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004 Calculating Damage.en.srt
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SRT
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6.3 KB
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004 Calculating Damage.mp4
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MP4
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27.2 MB
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004 Numerical Gains or Talents.en.srt
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SRT
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4.4 KB
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004 Numerical Gains or Talents.mp4
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MP4
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30.8 MB
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004 Remaking the Hit Rate.en.srt
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SRT
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5.3 KB
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004 Remaking the Hit Rate.mp4
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MP4
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46.7 MB
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004 Skill Script.en.srt
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SRT
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4.5 KB
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004 Skill Script.mp4
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MP4
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34.5 MB
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004 TryToHit.en.srt
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SRT
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5 KB
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004 TryToHit.mp4
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MP4
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40.3 MB
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005 Beginning the Simulation Table.en.srt
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SRT
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3.5 KB
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005 Beginning the Simulation Table.mp4
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MP4
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16.9 MB
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005 Defense.en.srt
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SRT
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3.6 KB
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005 Defense.mp4
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MP4
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49.2 MB
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005 Turning HitChance into a Modular System.en.srt
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SRT
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4.5 KB
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005 Turning HitChance into a Modular System.mp4
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MP4
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40.5 MB
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005 Using Delegates for Modifiers.en.srt
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SRT
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5.2 KB
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005 Using Delegates for Modifiers.mp4
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MP4
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32.5 MB
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006 Accuracy vs Dodge.en.srt
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SRT
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5.3 KB
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006 Accuracy vs Dodge.mp4
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MP4
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27.2 MB
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006 DPS.en.srt
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2.9 KB
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006 DPS.mp4
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MP4
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28.6 MB
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006 Delegates with Reference Types.en.srt
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SRT
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6 KB
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006 Delegates with Reference Types.mp4
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MP4
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39.4 MB
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006 Heal Effect.en.srt
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SRT
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7.9 KB
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006 Heal Effect.mp4
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MP4
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63.1 MB
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007 Calculating Stat Growth.en.srt
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SRT
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3.3 KB
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007 Calculating Stat Growth.mp4
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MP4
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24.7 MB
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007 Starting Stats Balance.en.srt
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SRT
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5.4 KB
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007 Starting Stats Balance.mp4
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MP4
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53.8 MB
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007 StatModifiers as Components.en.srt
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SRT
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5 KB
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007 StatModifiers as Components.mp4
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MP4
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35.1 MB
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007 Targeting System.en.srt
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SRT
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4.8 KB
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007 Targeting System.mp4
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MP4
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45.2 MB
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008 Growth Stats Balance.en.srt
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SRT
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3.8 KB
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008 Growth Stats Balance.mp4
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MP4
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35.3 MB
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008 Multiplicative Modifiers.en.srt
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SRT
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5.4 KB
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008 Multiplicative Modifiers.mp4
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MP4
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36.4 MB
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008 Setting Up Other Classes' Tables.en.srt
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SRT
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3.7 KB
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008 Setting Up Other Classes' Tables.mp4
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MP4
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44.6 MB
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008 Simulator Choosing Skills Automatically.en.srt
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SRT
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3.8 KB
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008 Simulator Choosing Skills Automatically.mp4
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MP4
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36.2 MB
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009 Cause Damage.en.srt
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SRT
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4.2 KB
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009 Cause Damage.mp4
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MP4
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35 MB
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009 Finding Balance for the Hit Rate.en.srt
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SRT
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5.7 KB
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009 Finding Balance for the Hit Rate.mp4
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MP4
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42.5 MB
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009 How Much Each Stat Contributes to the Skill.en.srt
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SRT
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5.8 KB
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009 How Much Each Stat Contributes to the Skill.mp4
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MP4
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49.2 MB
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010 Fight.en.srt
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SRT
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5.1 KB
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010 Fight.mp4
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MP4
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48.1 MB
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010 Finding Balance for the Damage and HP.en.srt
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SRT
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5 KB
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010 Finding Balance for the Damage and HP.mp4
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MP4
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50.9 MB
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010 Reorganizing the Project and Script's Names.en.srt
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SRT
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4.8 KB
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010 Reorganizing the Project and Script's Names.mp4
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MP4
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28.9 MB
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011 Finding Balance for the Other Classes.en.srt
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SRT
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5.8 KB
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011 Finding Balance for the Other Classes.mp4
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MP4
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55.3 MB
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011 Project Backup.html
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HTML
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1 KB
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011 Skills that Applies Status Effects.en.srt
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SRT
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7.3 KB
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011 Skills that Applies Status Effects.mp4
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MP4
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60.3 MB
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012 Status Effects Stacking or Not.en.srt
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SRT
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4.2 KB
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012 Status Effects Stacking or Not.mp4
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MP4
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33.9 MB
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013 Adding Controls to Changing HP.en.srt
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SRT
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3.1 KB
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013 Adding Controls to Changing HP.mp4
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MP4
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22.6 MB
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014 Skills that Remove Status Effects.en.srt
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SRT
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5.1 KB
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014 Skills that Remove Status Effects.mp4
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MP4
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37.4 MB
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015 Delegates and Events On Turn Begin.en.srt
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SRT
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8.8 KB
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015 Delegates and Events On Turn Begin.mp4
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MP4
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70 MB
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016 Status with Limited Duration.en.srt
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SRT
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4.2 KB
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016 Status with Limited Duration.mp4
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MP4
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34.5 MB
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017 Reapplying Status Duration.mp4
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MP4
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30.4 MB
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018 Damage and Heal Over Time.en.srt
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SRT
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5.8 KB
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018 Damage and Heal Over Time.mp4
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MP4
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45.3 MB
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019 Percentage Effects.en.srt
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SRT
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2.8 KB
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019 Percentage Effects.mp4
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MP4
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28.9 MB
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020 Skills with Multiple Effects.en.srt
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SRT
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2.8 KB
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020 Skills with Multiple Effects.mp4
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MP4
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25.6 MB
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021 Creating other types of Targets.en.srt
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SRT
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4.6 KB
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021 Creating other types of Targets.mp4
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MP4
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32.3 MB
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022 TargetsLowHPAlly.en.srt
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SRT
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3.2 KB
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022 TargetsLowHPAlly.mp4
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MP4
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26.9 MB
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023 Targets Based On Status Effects.en.srt
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SRT
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5.5 KB
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023 Targets Based On Status Effects.mp4
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MP4
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46.7 MB
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024 Creating the Classes_Jobs.en.srt
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SRT
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4.2 KB
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024 Creating the Classes_Jobs.mp4
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MP4
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31.8 MB
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025 Turn Order System.en.srt
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SRT
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5.8 KB
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025 Turn Order System.mp4
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MP4
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45.2 MB
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026 Adding the Turn Order to our Simulator.en.srt
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SRT
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8.2 KB
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026 Adding the Turn Order to our Simulator.mp4
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MP4
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73.4 MB
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027 Fixing Bugs.en.srt
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SRT
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3.1 KB
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027 Fixing Bugs.mp4
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MP4
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23.8 MB
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028 Applying the Stats from the Spreadsheets.en.srt
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SRT
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2.8 KB
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028 Applying the Stats from the Spreadsheets.mp4
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MP4
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33.9 MB
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Bonus Resources.txt
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TXT
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307.2 B
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Get Bonus Downloads Here.url
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URL
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204.8 B
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