|
|
0
|
|
102.4 B
|
|
|
1
|
|
346.6 KB
|
|
|
001 Section Overview.mp4
|
MP4
|
2.9 MB
|
|
|
001 Section Overview_en.srt
|
SRT
|
409.6 B
|
|
|
002 Basic Character with Controls and Camera Follow.mp4
|
MP4
|
195.2 MB
|
|
|
002 Basic Character with Controls and Camera Follow_en.srt
|
SRT
|
22 KB
|
|
|
002 Generating Noise Through Code.mp4
|
MP4
|
79.6 MB
|
|
|
002 Generating Noise Through Code_en.srt
|
SRT
|
7.6 KB
|
|
|
002 Introduction to Physics.mp4
|
MP4
|
51.7 MB
|
|
|
002 Introduction to Physics_en.srt
|
SRT
|
5.3 KB
|
|
|
002 Math with Unity_en.srt
|
SRT
|
5.8 KB
|
|
|
002 Ray cast_ how to cast and visualize a ray.mp4
|
MP4
|
83.7 MB
|
|
|
002 Ray cast_ how to cast and visualize a ray_en.srt
|
SRT
|
10.7 KB
|
|
|
002 What are Quaternions and Euler Angles_.mp4
|
MP4
|
56.3 MB
|
|
|
002 What are Quaternions and Euler Angles__en.srt
|
SRT
|
7.2 KB
|
|
|
002 What is Trigonometry and Pythagorean theorem.mp4
|
MP4
|
77.9 MB
|
|
|
002 What is Trigonometry and Pythagorean theorem_en.srt
|
SRT
|
11.1 KB
|
|
|
2
|
|
835.8 KB
|
|
|
002 Math with Unity.mp4
|
MP4
|
42.2 MB
|
|
|
002 What is a vector_.mp4
|
MP4
|
17.7 MB
|
|
|
002 What is a vector__en.srt
|
SRT
|
9.1 KB
|
|
|
003 Converting from Quaternions to Euler angles and vice versa.mp4
|
MP4
|
33.6 MB
|
|
|
003 Converting from Quaternions to Euler angles and vice versa_en.srt
|
SRT
|
4.3 KB
|
|
|
003 Getting a vectorβs length or magnitude.mp4
|
MP4
|
47.2 MB
|
|
|
003 Getting the angle of an object through a vector.mp4
|
MP4
|
8.9 MB
|
|
|
003 Getting the angle of an object through a vector_en.srt
|
SRT
|
4.4 KB
|
|
|
003 Make a guard that patrols and rotates based on facing direction_en.srt
|
SRT
|
9.6 KB
|
|
|
003 Math Operators.mp4
|
MP4
|
55 MB
|
|
|
003 Math Operators_en.srt
|
SRT
|
9 KB
|
|
|
3
|
|
639 KB
|
|
|
003 Getting a vector8217s length or magnitude_en.srt
|
SRT
|
6.8 KB
|
|
|
003 Make a guard that patrols and rotates based on facing direction.mp4
|
MP4
|
87.8 MB
|
|
|
003 Return an angle based on the angle the ray.mp4
|
MP4
|
84.7 MB
|
|
|
003 Return an angle based on the angle the ray_en.srt
|
SRT
|
9.5 KB
|
|
|
003 RigidBodies.mp4
|
MP4
|
84.3 MB
|
|
|
003 RigidBodies_en.srt
|
SRT
|
11 KB
|
|
|
003 The Difference Between Certain Types of Noise.mp4
|
MP4
|
101.7 MB
|
|
|
003 The Difference Between Certain Types of Noise_en.srt
|
SRT
|
11.5 KB
|
|
|
004 Calculating a deflection based off a ray's impact angle.mp4
|
MP4
|
61.6 MB
|
|
|
004 Calculating a deflection based off a ray's impact angle_en.srt
|
SRT
|
6.2 KB
|
|
|
004 Change color of guard's spotlight when detected.mp4
|
MP4
|
191.4 MB
|
|
|
004 Change color of guard's spotlight when detected_en.srt
|
SRT
|
18.9 KB
|
|
|
004 Colliders and Triggers.mp4
|
MP4
|
94.7 MB
|
|
|
004 Colliders and Triggers_en.srt
|
SRT
|
11.1 KB
|
|
|
004 Getting a vector direction through the angle.mp4
|
MP4
|
10 MB
|
|
|
004 Getting a vector direction through the angle_en.srt
|
SRT
|
2 KB
|
|
|
004 Manually Lerping rotations.mp4
|
MP4
|
33.9 MB
|
|
|
004 Manually Lerping rotations_en.srt
|
SRT
|
3.5 KB
|
|
|
004 Manually creating a vector class.mp4
|
MP4
|
65.6 MB
|
|
|
004 Manually creating a vector class_en.srt
|
SRT
|
9.1 KB
|
|
|
004 Math with the Vector Class.mp4
|
MP4
|
38.1 MB
|
|
|
004 Math with the Vector Class_en.srt
|
SRT
|
5.2 KB
|
|
|
004 The Math Behind Perlin Noise.mp4
|
MP4
|
15.6 MB
|
|
|
004 The Math Behind Perlin Noise_en.srt
|
SRT
|
5.5 KB
|
|
|
4
|
|
913.8 KB
|
|
|
005 BODMAS.mp4
|
MP4
|
41.7 MB
|
|
|
005 BODMAS_en.srt
|
SRT
|
6.4 KB
|
|
|
005 Calculating an angle of a triangle given 2 angles.mp4
|
MP4
|
109.3 MB
|
|
|
005 Calculating an angle of a triangle given 2 angles_en.srt
|
SRT
|
12.6 KB
|
|
|
005 Generating a texture with Perlin Noise.mp4
|
MP4
|
92.3 MB
|
|
|
005 Generating a texture with Perlin Noise_en.srt
|
SRT
|
9 KB
|
|
|
005 Lerping the color change and giving a small time gap before being detected.mp4
|
MP4
|
101.4 MB
|
|
|
005 Lerping the color change and giving a small time gap before being detected_en.srt
|
SRT
|
8.8 KB
|
|
|
005 Moving an Object Along a Vector.mp4
|
MP4
|
61 MB
|
|
|
005 Moving an Object Along a Vector_en.srt
|
SRT
|
7.6 KB
|
|
|
005 Physics Materials.mp4
|
MP4
|
25.3 MB
|
|
|
005 Physics Materials_en.srt
|
SRT
|
3.6 KB
|
|
|
005 The math of Light reflections.mp4
|
MP4
|
71 MB
|
|
|
005 Using Atan to Calculate Radians and convert them to Quaternions.mp4
|
MP4
|
52.6 MB
|
|
|
005 Using Atan to Calculate Radians and convert them to Quaternions_en.srt
|
SRT
|
6.1 KB
|
|
|
5
|
|
231.8 KB
|
|
|
005 The math of Light reflections_en.srt
|
SRT
|
7.5 KB
|
|
|
006 Adding a win and lose screen.mp4
|
MP4
|
173.1 MB
|
|
|
006 Adding a win and lose screen_en.srt
|
SRT
|
17.7 KB
|
|
|
6
|
|
702.8 KB
|
|
|
006 Basic physics based game demo.mp4
|
MP4
|
225.8 MB
|
|
|
006 Basic physics based game demo_en.srt
|
SRT
|
23.1 KB
|
|
|
006 Creating a laser minigame with ray casts.mp4
|
MP4
|
222.5 MB
|
|
|
006 Creating a laser minigame with ray casts_en.srt
|
SRT
|
19 KB
|
|
|
006 Difference between Atan and atan2.mp4
|
MP4
|
141.8 MB
|
|
|
006 Difference between Atan and atan2_en.srt
|
SRT
|
14.3 KB
|
|
|
006 Generating a Mesh with Perlin Noise.mp4
|
MP4
|
76.8 MB
|
|
|
006 Generating a Mesh with Perlin Noise_en.srt
|
SRT
|
7.3 KB
|
|
|
006 Getting distances between two objects.mp4
|
MP4
|
97.4 MB
|
|
|
006 Getting distances between two objects_en.srt
|
SRT
|
13.2 KB
|
|
|
006 Making an object look at another through trigonometry.mp4
|
MP4
|
101.9 MB
|
|
|
006 Making an object look at another through trigonometry_en.srt
|
SRT
|
11.1 KB
|
|
|
006 Unity Built-in Math Functions.mp4
|
MP4
|
36 MB
|
|
|
006 Unity Built-in Math Functions_en.srt
|
SRT
|
5.3 KB
|
|
|
TutsNode.com.txt
|
TXT
|
102.4 B
|
|
|
[TGx]Downloaded from torrentgalaxy.to .txt
|
TXT
|
614.4 B
|
|
|
7
|
|
88 KB
|
|
|
8
|
|
272.4 KB
|
|
|
9
|
|
647.1 KB
|
|
|
10
|
|
590.4 KB
|
|
|
11
|
|
316.7 KB
|
|
|
12
|
|
753.2 KB
|
|
|
13
|
|
205.4 KB
|
|
|
14
|
|
301.1 KB
|
|
|
15
|
|
756.1 KB
|
|
|
16
|
|
329.5 KB
|
|
|
17
|
|
447 KB
|
|
|
18
|
|
64.3 KB
|
|
|
19
|
|
223.8 KB
|
|
|
21
|
|
382.3 KB
|
|
|
22
|
|
399.5 KB
|
|
|
23
|
|
44.9 KB
|
|
|
24
|
|
760.4 KB
|
|
|
25
|
|
987 KB
|
|
|
26
|
|
438.3 KB
|
|
|
27
|
|
309.6 KB
|
|
|
28
|
|
813.5 KB
|
|
|
29
|
|
827.2 KB
|
|
|
30
|
|
325.9 KB
|
|
|
31
|
|
899.8 KB
|
|
|
32
|
|
982.5 KB
|
|
|
33
|
|
91.6 KB
|
|
|
34
|
|
451.6 KB
|
|
|
35
|
|
757.6 KB
|
|
|
36
|
|
343.8 KB
|
|
|
37
|
|
439.7 KB
|
|
|
38
|
|
27.2 KB
|
|
|
39
|
|
147.7 KB
|
|
|
40
|
|
601.3 KB
|
|
|
41
|
|
64.1 KB
|
|
|
42
|
|
183.7 KB
|
|
|
43
|
|
548.8 KB
|
|
|
44
|
|
849.3 KB
|
|
|
45
|
|
1.1 KB
|
|
|
46
|
|
42.5 KB
|